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Showing posts from December, 2019

Henry Jenkins - fandom blog tasks

Henry Jenkins - fandom blog tasks 1) What is the definition of a fan? Fan: A media consumer that consumes a particular media text more than an average consumer. 2) What the different types of fan identified in the factsheet? Hardcore/True Fan :  identifies themself as the ‘insiders’ of any fandom. They are seen to be the experts of the given fandom and spend as much money to be 'worthy of that title'  Newbie: Fans that have just entered the fandom and don't have 'longevity of devotion' like other fans Anti - fans: these fans are viewing the given fandom or star in a negative light. T hese fans develop their emotional attachment ‘at a distance’ (Gray) through marketing publicity such as trailers. 3) What makes a ‘fandom’? A fandom is created by people that have ' passion that binds enthusiasts in the manner of people who share a secret — this secret just happens to be shared with millions of others.’ 4) What is Bordieu’s argument regarding t

Metroid blog analysis

Language Analyse the  game cover  for Metroid Prime 2: Echoes (above). 1) How does the cover communicate the genre of the game? The game cover communicates sci-fi action through the costumes worn by the characters , they are seen wearing what is conventionally known as space armour with very neon 'futuristic' colours . They are also carrying c onventional sci-fi props such as laser guns. The setting also enhances the sci-fi theme with a typical space-themed setting with space ships and luminous colours. The font style is a metallic intertextual Star Wars font. 2) What does the cover suggest regarding gameplay and audience pleasures? The cover suggests a first-person perspective game that allows the gratification of control and personal identity and relationship amongst the player and Samus Aran. 3) Does the cover sexualise the character of Samus Aran? Why/why not? I don't think the cover sexualises Samus Aran because we can't see anybody prop

Videogames: Tomb Raider Anniversary

Tomb Raider Anniversary: blog tasks Language and Audience Analyse the game cover for Tomb Raider Anniversary (above). 1) How does the cover communicate the genre of the game? The cover communicates genre through the use of slanted serif font which could be argued as an intertextual reference of 'Star Wars'. Star Wars is an action/sci-fi franchise and Tom Braider could be offering a pastiche towards it. The background image looks like that of an ancient ruin symbol that is almost Indiana Jones-esque - which is the male parallel of the Lara Croft series. The protagonist Lara is in a power stance and is also holding a gun with a very bold expression - these are typical characteristics/tropes of an action hero and the colour scheme of gold and blacks and yellow enhance this. the colour scheme has clear connotations of riches and success which is again linked back to the genre of adventure. 2) How does the pose and costume of the character appeal to primarily